Introduction to Artificial Intelligence and Game Creation Course

Introduction Artificial Intelligence and Game Creation Course

Artificial intelligence describes a subsection in computer science that builds machines and robots that mimic human intelligence. For beginning AI enthusiasts, this series of courses is an introduction to the modern uses of artificial intelligence. Real-world AI algorithms are coded in this course in programming languages like Scratch (created for young programmers), Java, and Python.

Kids and teens learn how to code machines for a variety of uses like detecting faces, hand movements, or photo recognition, for a few examples.

To get closer to understanding algorithms for working with Artificial Intelligence, kids need to understand what coding is, understand the basic principles and algorithms of coding and learn how to work with computer code.

Coding, Game Creation, Animation, Video Design, and Web design are some of the many activities found in this course.  The course develops students’ coding, design, and animation skills.

Our Artificial Intelligence and Game Creation Course helps prepare children for a future in computer science. Kids and teens also learn how AI is used in the real world in social media algorithms, natural language processing, and self-driving cars.

Registration for the Summer session has begun! Registration

Artificial Intelligence and Game Creation Course for kids 8 – 18 years old in Quispamsis.

NEW! Now, this program Includes  ” “mental math combo classes – with no additional cost!

Take your child to the next level of literacy!

In this digital era, every second job is a tech job and our schools are still teaching only simple operations like left-clicking and right-clicking the mouse, which students can learn easily in no time.

Our Artificial Intelligence and Game Creation Course for Kids is designed to develop programmatic literacy related to data science, data structures, machine learning, and many aspects of artificial intelligence. These skills can lead to careers in the world’s fastest-growing sectors, in careers with high levels of job satisfaction.

Throughout the year, teachers at Teens Computer School develop the curriculum, teaching methods, and technological adaptations of “adult” professional computer programs, designated for students 8 to 18 years of age. The developed curriculum has been “run” and has proved that it is effective


Artificial intelligence. What is it?

Artificial intelligence, or “AI,” is the ability for a computer to think and learn. With AI, computers can perform tasks that are typically done by people, including processing language, problem-solving, and learning. Artificial intelligence is a tool, much like other types of new technologies.

Who this course is for:

This Artificial Intelligence and Game Creation Course for Kids in Quispamsis is for children who love computers, video games, coding, animation, and game creation and are interested in Game Creation, Artificial Intelligence, Coding, and modern technologies. This course does not require any level of computer knowledge and will be interesting to newcomers as to “experienced” kids.

How does it work:T sing free software created specifically for young people, this Artificial Intelligence and Game Creation Course for Kids teaches 8 – to 18-year-olds how to create their own games and animations, and interactive stories using coding. Following step-by-step explanations from instructors, kids will get a real introduction in one of the most prestigious and well-paid careers.

Artificial Intelligence and programming. What is it?
Artificial Intelligence programming uses machine learning, deep learning, and neural networks. They allow computer systems to process large amounts of data, analyze it, and make predictions or decisions based on that information.

A key aspect of Artificial Intelligence programming is creating models and algorithms that can learn from data and gradually improve their skills and abilities. This is how AI adapts to new situations and finds optimal solutions.

To get closer to understanding algorithms for working with Artificial Intelligence, you need to understand what coding is, understand the basic principles and algorithms of coding and learn how to work with computer code.

Coding? What is it?

Coding, widely known as programming, involves writing commands that allow systems to perform meaningful tasks.
In the simplest form coding or programming, are directions for how to do something.
If you want to tell someone how to get from point A to point B, you must give her a clear set of instructions. If your directions are not clear and precise, she’ll end up in the bushes.

At Teens Computer School kids who are interested in computers, video games, and coding can learn coding basics—and have fun while doing it!

Our coding classes focus on the introduction to the languages using free software created specifically for young people. Coding and programming for your kids will be easy after this course.

Start time:

Summer Course. June 6, 2024 – August 29, 2024

Each class consists of two 45-minute lessons. (5-minute break)

Tuition fee:
$49.00 +HST per one week.

1:5 ratio

1:5 ratio Teacher to Student ratio, or better. All instructors are police-checked, first-aid trained, triple-reference checked, and highly trained.

Registration

Certificate of Course Completion

Upon completion of an Artificial Intelligence and Game Creation Course Level 1 for kids 8 – 12 years old in Saint John, a Certificate will be issued. A course completion certificate says you have attended all the classes required, passed all the tests required, and handed in all the work required.


We provide Certificates of completion for students that complete our 40 and 60 lessons courses. We also shortlist a selection of our best students for our yearly student show.

Registration

Module 1. All About Computers I

Computer School for kids and Teens in Quispamsis

Introduction to digital literacy.

In this course, students get introduced to computing basics as they watch entertaining and educational videos about how computers work, how the Internet works, good digital citizenship, simple data collection, and more. All related videos are grouped together in a lesson. Students watch one or more videos in which colorful characters go on adventures and learn about computing, then follow along with their instructor in a guided discussion about the key topics of the videos. Exercises during the class.

Topics

  • Computer basics
  • Hardware and software
  • Input and output
  • Different uses of computers
  • How data is used
  • Handling digital files
  • Troubleshooting
  • Internet safety and passwords
  • Digital citizenship
  • Working with algorithms

Module 2. 

Programming and Game creation in ScratchJr

ScratchJr is a fantastic resource for young coders. It was built for pre-readers, so it is simple to learn and use. Any child younger than third grade should at least spend some time with the app before moving on to Scratch as it provides an excellent introduction. The app is offered on iOS (iPad only), Android, and Chromebooks. Here is a little background on the software from their website: ScratchJr is an introductory programming language that enables young children (ages 5-7) to create their own interactive stories and games. Children snap together graphical programming blocks to make characters move, jump, dance, and sing. Children can modify characters in the paint editor, add their own voices and sounds, even insert photos of themselves -- then use the programming blocks to make their characters come to life. ScratchJr was inspired by the popular Scratch programming language, used by millions of young people (ages 8 and up) around the world. In creating ScratchJr, we redesigned the interface and programming language to make them developmentally appropriate for younger children, carefully designing features to match young children's cognitive, personal, social, and emotional development.ScratchJr is a fantastic resource for young coders. It was built for pre-readers, so it is simple to learn and use. Any child younger than third grade should at least spend some time with the app before moving on to Scratch as it provides an excellent introduction. The app is offered on iOS (iPad only), Android, and Chromebooks. Here is a little background on the software from their website:

ScratchJr is an introductory programming language that enables young children (ages 5-7) to create their own interactive stories and games. Children snap together graphical programming blocks to make characters move, jump, dance, and sing. Children can modify characters in the paint editor, add their own voices and sounds, even insert photos of themselves — then use the programming blocks to make their characters come to life.

ScratchJr was inspired by the popular Scratch programming language, used by millions of young people (ages 8 and up) around the world. In creating ScratchJr, we redesigned the interface and programming language to make them developmentally appropriate for younger children, carefully designing features to match young children’s cognitive, personal, social, and emotional development.

Module 3. 

Game creation using and programming in Scratch

See how easy learning computer science can be. Use Scratch to create games, animations, stories, and more.


This Module is an introduction to computer science using the programming language Scratch, developed by MIT.

Starting with the basics of using Scratch, the course will stretch your mind and challenge you. You will learn how to create amazing games, animated images, and songs in just minutes with a simple “drag and drop” interface.

No previous programming knowledge is needed. Join us as you start your computer science journey.


What you’ll learn

  • How to create amazing games, animated images, and songs in the Scratch Programming language, one of the friendliest programming languages ever created
  • The skill of solving interesting problems and making cool things with the help of a computer.

Module 4. 

Learning to Code and game creation using Tynker

Tynker is an educational programming platform to help children learn coding skills, including game design, web design, animation, and robotics. Tynker is an educational programming platform to help children learn coding skills, including game design, web design, animation, and robotics. It includes courses in Minecraft Modding, Minecraft Game Design, Creative Coding, Python and CSS.

Tynker is based on HTML5 and JavaScript, and can be used in browsers, or on tablet computers or smartphones.

Module 5. 

Learning to Code using Tynker Junior

The Tynker Junior icon programming course collection, comprised of 7 different adventures, helps early readers develop foundational programming skills. To use these courses in your classroom, you must download the Tynker Junior app from the App Store. As they progress through the coding icon adventures, students learn about sequencing, parameters, events, loops, conditional logic, and nested loops that help to establish foundational coding skills. Then they apply their coding skills in free-form coding studios where they build their own projects with art, music and animation.

Tynker Junior is designed specifically for young children aged 5-7 — who have limited motor skills and are still developing hand-eye coordination — to help them learn to code using big blocks, pictures, voiceovers and tap-tap-tap interactions, without words or drag-and-drop or any other actions they may find too tedious or overwhelming.

Tynker Junior currently includes 5 adventure courses, 5 studio courses—with over 200 coding challenges:

Module 6. 

Learning to Code using Tynker

With Tynker’s revolutionary approach, kids learn to code using visual code blocks that represent real programming concepts. They progress to text languages like JavaScript and Python as they continue to play through 2,000+ interest-driven activities.

Students will be introduced to the principles of programming using Tynker, an online learning platform created specifically for kids. Fundamental concepts used by professional programmers are taught through fun and easy-to-understand activities. As students create programming projects, they develop important design and problem-solving skills, while learning to think creatively and work collaboratively.

 

 really easy Learning to Code using Tynker
is really easy Learning to Code using Tynker

 


Module 7. 

Introduction to Construct 3. HTML5-based 2D game editor

Construct is aimed primarily at non-programmers, allowing the creation of games in a drag-and-drop fashion using a visual editor and a behavior-based logic system.

  • Saving and loading a project from local file
  • Other ways to save and load the project
  • Understanding Construct 3
  • Understanding images
  • Other objects
  • Understanding event sheets
  • Debugging the project
  • Object behavior and instance variables

Module 8. 3D Modelling with Doodle3D

Computer School for kids and Teeens in QuispamsisThe class is divided into 2 parts. During the first classes, kids are going to learn how to use a 3D pen. The last classes will introduce students to the fundamentals of 3D printing. A 3D printing pen would be a great introduction to give your kids an overall idea of what 3D printing is like and how 3D printers function. The Doodle3D is a great software for kids and teens to gain 3D printing knowledge fast. Here students will create their 3D models that will be printed using our state-of-the-art 3D printer.

 

 

 


Module 9.

Intro to Web Design. Making web pages with  Hyper Text Markup Language (HTML) + CSS

Learn how to use HTML and CSS to make web pages. HTML is the markup language that you surround content with, to tell browsers about headings, lists, tables, etc. CSS is the stylesheet language that you style the page with, to tell browsers to change the color, font, layout, and more.
Learn how to write simple CSS rules, to select based on element, class, or ID, and change the colors of your page.

 


Module 10.
Coding Projects in Python

Using fun graphics and easy-to-follow instructions, this straightforward course shows young learners how to build their own computer projects using Python, an easy yet powerful free programming language available for download. Perfect for students ages 13 and over who will take two introductory courses and who are ready to take this more advanced step into a coding world. Our experienced instructors will teach students how to build fun games, useful apps, and amazing graphics. All they need is a desire to learn, a desktop or laptop computer, and a Python 3.

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Schedule & Tuition

Summer Semester. June 1, 2024 – August 31, 2024

Each class consists of two 45-minute lessons. (10 -minute break with snacks)

Tuition fee:
$49.00 +HST per one week 
( Payment for the entire Summer Course with cheques ).

Space is still available

Classes are held once a week in Saint John Uptown. 64 Coburg Street. Unit 1.

6-7 spots left Register now

How we learn:

Each lesson has three parts.
Part 1. We use various visual editors and learn how to create our own computer games.
Part 2. Learning coding from the very basics. Work in a special professional editor for developers. We write computer code on the keyboard. We “write” our Web site using HTML and SCS, upload it to the Internet, learn to edit and update our site. your site and update.
Part 3. We use various graphic editors software and learn how to edit pictures for our Game and Web projects. We learn different Mental Math techniques. We learn how to use an abacus. Using an abacus, you can solve both simple and complex math problems.

Study materials

As in any regular class, your Coding for kids course begins by viewing a slide presentation and watching a video leсture or by listening to a lecture.

What time do I need to study at home?

Students have to do some home assessments for 1 – 1.5 hours once a week. As in any other class, students should take notes in their notebooks as they study the learning material.

Home assessments

Students should complete a home assessment at a convenient time before the next time and bring this assessment to class. Students will have to complete a certain number of tasks for each week of study. Most assessments are small projects on a basis of the previous lesson curriculum.  Larger long-term assessments (projects) to be completed at the end of each month of the study or semester.


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