Game Creators Lab™ In-Class program for teens 13 – 18 years old
In-Class Program for Teens (Ages 12–18). | Duration: 10 Months (40 Weeks)
Format: In-Class | 1 lesson per week | 60 minutes per class
Focus: Building games through coding
Program Overview
Game Creators Lab™ is an immersive, year-long in-class program where teens ages 12–18 learn how to design, build, and launch real video games while developing strong coding, creative thinking, and problem-solving skills. Through guided instruction, project-based learning, and weekly hands-on practice — both in class and at home — students explore programming fundamentals, game mechanics, level design, AI behaviors, storytelling, and user experience design.
By the end of the program, teens will have a portfolio of playable games, understand industry best practices, and gain confidence with real coding tools and platforms.
Program Purpose
This program’s purpose is to empower teens to become confident game creators by teaching them to think like developers and designers. Students learn practical coding, software logic, narrative design, and game production techniques that apply to real-world tech and creative fields.
Ideal For
Game Creators Lab™ is ideal for:
◍ Teens ages 12–18 with an interest in game design, coding, or creative technology
◍ Students who want to turn ideas into playable games
◍ Teens preparing for advanced STEM, computer science, or game development pathways
◍ Any student — beginner to intermediate — who enjoys creating and learning hands-on
Learning Focus
Students in this program focus on:
◍ Problem-solving through code
◍ Game logic and mechanics
◍ Level design fundamentals
◍ Player interaction & UI
◍ Basic AI and adaptive behaviors
◍ Storytelling and engaging gameplay
◍ Testing, iteration, and debugging
◍ Game production workflows
What Students Create
Throughout the year, students will build:
◍ Playable mini-games
◍ Interactive storytelling games
◍ Games with scoring & user controls
◍ Games with smart (AI) behaviors
◍ Multi-level game experiences
◍ Final capstone game project
◍ A polished game portfolio to share, present, and build on
Program Structure
◍ In-Class: 1 hour weekly — interactive learning, demos, guided coding
◍ Home Assessment: 1–2 hours weekly — projects, challenges, practice
◍ Weekly structure:
◍ Review & Feedback (10 min)
◍ New Concept + Demo (15–20 min)
◍ Hands-On Game Coding/Design (20–25 min)
◍ Weekly Challenge Assignment (5–10 min)
Program Outcomes
By the end of Game Creators Lab™, students will:
◍ Build and launch fully playable games
◍ Understand core coding logic and game mechanics
◍ Apply visual design, UX, and AI behaviors
◍ Use industry-related concepts and tools
◍ Create a strong game portfolio
◍ Present games with confidence
◍ Prepare for advanced STEM, game design, or tech pathways
Home Assessment Expectations
Students are expected to spend 1–2 hours per week at home completing:
◍ Assigned build tasks
◍ Code refinement
◍ Portfolio uploads
◍ Playtesting revisions
◍ Written reflections or mini reports
By completing the Game Creators Lab program, students will be able to: ◍ Apply computational thinking principles by breaking complex problems into manageable components and developing step-by-step logical solutions. Coding, also known as computer programming, is the foundation of modern technology and digital systems. At its core, coding teaches students how to create clear, logical instructions that enable computers and digital tools to perform meaningful tasks. Just as precise directions are required to move from one point to another, effective coding depends on structured thinking, accuracy, and problem-solving—skills that are essential across science, technology, engineering, and mathematics (STEM) disciplines. Game Design & Coding Program start two times per school year. In September and March. ◍ The number of students: 6 – 10 students per class. 1:6 ratio Teacher to Student ratio, or better. All instructors are police-checked, triple-reference checked, and highly trained. We provide Certificates of completion for students that complete our 40 lessons courses. Upon completion of a Coding and Game Creation course, a Certificate will be issued. A course completion certificate says you have attended all the classes required, pass all the tests required, and handed in all the work required. The curriculum emphasizes hands-on project development, with students completing measurable digital outputs on a regular basis. These projects require planning, testing, debugging, and iterative improvement—skills directly aligned with STEM education standards and future workforce needs in technology, software development, and digital innovation. By engaging students in structured problem-solving and logical reasoning at an early age, Game Creators Lab contributes to the development of critical thinking, creativity, and technological readiness, supporting long-term educational and economic objectives relevant to the national interest of Canada and the United States. By the end of the program, each student has: ◍ 3–5 Scratch projects Shareable links + certificates ◍ Improves math & logic skills ◍ Real projects every 1–2 lessons After completing the registration form, you will receive an invoice from school
Tuition Option 1.
Option 2.
Option 3.
SPOTS AVAILABLE
Next level of literacy!
Learning Objectives
◍ Design and implement interactive digital games using age-appropriate programming and game development platforms such as Scratch, HTML5-based editors (Construct 3), and similar tools.
◍ Develop and use algorithms incorporating sequencing, conditional logic, loops, and event-driven behavior to control game mechanics and user interactions.
◍ Demonstrate problem-solving and debugging skills by identifying errors, testing solutions, and refining digital projects through iterative improvement.
◍ Translate creative ideas into functional digital products by planning, designing, and building playable games and interactive simulations.
◍ Use digital design tools to create visual assets, interfaces, and project documentation that support usability and user experience.
◍ Collaborate effectively in a structured learning environment, contributing to team-based projects and communicating technical ideas clearly.
◍ Explain and justify design decisions by describing how their game logic, rules, and systems operate.
◍ Apply ethical and responsible technology practices, including fair gameplay design and age-appropriate digital behavior.
◍ Build a foundational skill set for future STEM education, preparing students for advanced studies in computer science, software development, artificial intelligence, and related fields.Why Do Teens Need to Learn Coding and Game Creation?
Start time:
1:6 ratio
Certificate of Course Completion

SPOTS AVAILABLE
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Curriculum
Month 1 – Welcome to Game Creation
Week
Weekly Focus
In-Class Activities
Skills Gained
1
What Is Game Design?
Program intro, explore popular games
Curiosity, game awareness
2
Game Genres & Play Styles
Discuss types of games
Genre literacy
3
Introduce Game Engines
Explore platforms (e.g., Scratch, Unity)
Tool introduction
4
First Mini Playable Game
Build simplest interactive game
Confidence, basics
Month 2 – Fundamentals of Coding
Week
Weekly Focus
In-Class Activities
Skills Gained
5
Variables & Data
Introduce variables
Logic, data handling
6
Sequences
Code action sequences
Order & predictability
7
Loops & Repeat Actions
Loop patterns
Efficiency thinking
8
Conditional Logic
If/else game events
Decision logic
Month 3 – Player Interaction
Week
Weekly Focus
In-Class Activities
Skills Gained
9
Controls & Inputs
Player input setup
Interactivity
10
Collision & Responses
Detect object collisions
Reaction logic
11
Scoring Systems
Add scoring & rewards
Feedback systems
12
Player UI
Simple user interface
UX basics
Month 4 – Game Mechanics & Design
Week
Weekly Focus
In-Class Activities
Skills Gained
13
Level Goals
Define player goals
Goal structuring
14
Game Start & End Conditions
Win/lose logic
Game flow
15
Timer & Challenges
Add time-bound gameplay
Pacing
16
Health & Resources
Lives, power-ups
Resource logic
Month 5 – Game Art & Asset Use
Week
Weekly Focus
In-Class Activities
Skills Gained
17
Import Graphics
Add sprites & art
Asset integration
18
Animation Basics
Simple sprite animation
Visual dynamism
19
Sound & Music
Add sound effects
Audio feedback
20
Visual Polish
Improve aesthetics
Art awareness
Month 6 – Level Design Principles
Week
Weekly Focus
In-Class Activities
Skills Gained
21
Layout & Map Design
Level sketches
Spatial logic
22
Difficulty Curves
Adjust challenge levels
Player optimization
23
Secrets & Rewards
Hidden items
Engagement design
24
Level Build Project
Create complex level
Design integration
Month 7 – Introduction to AI & NPC Behavior
Week
Weekly Focus
In-Class Activities
Skills Gained
25
What Is AI in Games?
Explore AI behaviors
Concept awareness
26
Pattern Movement
Simple pattern AI
Pattern logic
27
Decision Trees
NPC decision behavior
Predictive logic
28
Reaction AI
Enemy response systems
Adaptive coding
Month 8 – Advanced Features & UX
Week
Weekly Focus
In-Class Activities
Skills Gained
29
Player Feedback Systems
Visual & audio cues
UX feedback
30
Saving & Checkpoints
Basic game saving logic
Progress systems
31
Menus & Settings
Create UI screens
Professional UX
32
Game Optimization
Code cleanup/user flow
Quality improvement
Month 9 – Collaboration & Playtesting
Week
Weekly Focus
In-Class Activities
Skills Gained
33
Playtesting Methods
Test peers’ games
Evaluation skills
34
Feedback Collection
Structured group feedback
Collaboration
35
Refining Mechanics
Improve based on playtests
Iteration
36
Peer Showcase 1
Midterm presentation
Confidence, communication
Month 10 – Capstone Game Planning
Week
Weekly Focus
In-Class Activities
Skills Gained
37
Capstone Concept
Integrate AI & UXChoose game theme
Add NPC/menusStrategic planning
Depth building
38
Story & Setting
Add Levels & FeaturesNarrative game design
Expand game-playStorytelling
Growth mindset
39
Asset & Tech Plan
Portfolio AssemblyGame asset list
Save portfolio assetsProject prep
Organization
40
Capstone Roadmap
Final ShowcaseBuild timeline
Present to peers & parentsOrganization
Confidence & achievement
Project Portfolio Parents Receive
◍ 2–3 HTML5 games (Construct 3)
◍ 1 design portfolio (Canva)
◍ 1 major capstone projectEducational & Cognitive Benefits
◍ Builds early software engineering mindset
◍ Strengthens planning and communication
◍ Prepares students for AI, robotics, and coding pathwaysWhy Parents Love This Program
◍ Playable games they can test at home
◍ Visible progress & portfolio
◍ Safe, age-appropriate software
◍ Future-ready skills without pressure
$59.00 per week. $236 per Month
Total $2360 for 10 Month course.
(Pay in one payment and save $150)
$59.00 per week. $236 per Month
Total $2360 for 10 Month course.
(Pay in two equal payment and save $100)
Individual lesson
$79.00 per week. $316 per Month
Total $3160 for 10 Month course.
(Pay in two equal payment and save $100)


